The participants will learn to implement the elements of a game engine (loading and displaying graphics, moving elements and interaction). The students will become familiar with the limitations of the devices (memory, the scope of simulated elements, resolutions), learn to plan a mobile platform game, to prepare game graphics and graphical elements and implement a game.
September 09, 2025, 14:00 (4 acad. hours)
September 16, 2025, 14:00 (4 acad. hours)
September 23, 2025, 14:00 (4 acad. hours)
September 30, 2025, 14:00 (4 acad. hours)
October 14, 2025, 14:00 (4 acad. hours)
October 28, 2025, 16:00 (4 acad. hours)
November 04, 2025, 14:00 (4 acad. hours)
November 11, 2025, 16:00 (4 acad. hours)
November 25, 2025, 16:00 (4 acad. hours)
develops a mobile game according to the requirements of the platform.
compliments the mobile game with suitable visual style and graphics.